After you've assembled a 3D character in Adobe Fuse, then worked on customizing the character, and added clothing to your character, the final step is to customize the textures on your character. By customizing the textures, you can adjust materials found on the clothing, as well as swap out the textures, change the colors, and more. If you want to completely customize an existing material, you can dig into the asset folder of Adobe Fuse and open up an image materials in Photoshop CC.
If you want to learn how to edit the textures in Photoshop after you've brought the 3D character into Photoshop from Fuse, watch this video!
Adobe Fuse is a new 3D character creator app, part of Adobe Creative Cloud. With it you can build out a custom 3D character using an intelligent UI, and then either bring your newly created character into Photoshop CC, or upload it to Mixamo's where you can add MoCap data and Download workable 3D files in a variety of formats.
Want to get a more in-depth look at Adobe Fuse?
Learn what Adobe Fuse is, and how to bring Characters from Fuse into Photoshop CC
Learn how to bring Adobe Fuse Characters in Cinema 4D
Take a closer look at how to Assemble a Character
Learn how to Customize and Model a 3D Character in Fuse
See how you can add and Edit Clothing in Adobe Fuse
Learn about editing and customizing Textures in Fuse
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